adrenochrome.org

Guides

How the investigation works, how each puzzle type is meant to be solved, and how to play the whole chapter without sound, without colour, or entirely from the keyboard.

A keypad with coloured keys beside the same keypad reproduced as raised tactile shapes with printed numbers, headphones set aside.

· 8 min read

Every puzzle has a second route

Playing without colour, without sound, without a mouse, or with a screen reader

A specific, puzzle-by-puzzle account of the alternative route through each of the seven Chapter One puzzles, plus every accessibility setting and where to find it.

A wooden card-index drawer labelled Session Records, full of typed index cards with handwritten dates and times.

· 4 min read

Saves, guests and syncing

Where your progress lives, what happens when you sign in, and how to move a save

You can play the whole chapter without an account. Here is exactly where that save is kept, what an account changes, and what happens to a guest save when you create one.

An abandoned security office with a rack of dead monitors, a tape machine and a clipboard on the desk.

· 5 min read

The surveillance console

Nine cameras, four surviving clips, and how to read a timecode gap

The console in the security office is a puzzle interface as much as a video player. This explains its controls and what the maintenance register is for.

A cork noticeboard covered in pinned documents and photographs, connected by lengths of red thread.

· 5 min read

Using the evidence board

How connections work, what a deduction is worth, and how to ask for a nudge

The board is the difference between having read twelve documents and having understood them. Here is exactly how it behaves — no spoilers for any specific connection.

A dark desk with a torch, an open notebook of handwritten notes and a sketched floor plan, a loupe and a key on a tag.

· 7 min read

How to play

Looking, moving, taking, reading, and the four things the interface will not do for you

A complete explanation of the controls and the systems, with no spoilers past the Prologue. If you read one guide, read this one.